License applies to a single entity. Contractors are required to have their own, separate license.
Grand library game collection is a huge collection of useful high quality lowpoly optimized objects which lets you create your own library environment. By Grand library collection you will be able to create a good variety of optimized library environments for your game. Models, textures, materials, colliders and etc. are set in a manner to achieve a good performance when using this asset for your game. Also by purchasing grand library asset you access a complete game level of a library created just by grand library asset as the demo scene.
Render pipeline : Standard build in
Minimum triangle count: 2
Maximum triangles count : 7994
Number of fbx files (meshes) : 119
Number of prefabs : 126
Number of textures : 114
Texture format : png
Texture dimensions : Minimum 512 , Maximum 2048 ( depends on needs )
Number of materials : 27
PBR textures and materials
Material shader : Unity standard material
Demo scene : Yes ( A complete Library as a game level)
Rigging : No